Moving 11 inches to the North

Once, long ago, I had a thought that the reason why I always seemed to be out of step with the “rest of the World” was because, overnight, the Goddess moved the entire universe (except for me) 11 inches to the North. No one but me could feel a difference. They’d all been moved too. Everything was where it should be, except for me.

Thus was born 11″2^N (eleven inches to the North). Today, technology willing, and with a big side order of thanks to Paco – chief cook and bottle washer of the G*M*S Magazine podcast – I am moving this site 11″^N

In other words, all the posts here are now reproduced at the new site:

http://www.doctormikereddy.com/
Please go there from now on, if you want news of silly things I am doing.

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Getting ready for #TicckleTuesday

Please go here if you’re reading/following this old backup blog. More up-to-date goodies over there anyway.

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#TicckleTuesday Announcement of the first ever 30s Flash Fiction compo

Competition starts 12am 30th July where a theme will be announced on Ticckle, FB and Twitter. Participants will have 23 and a bit hours to write, record and upload a 30s story to Ticckle, the new social media platform. After that people can leave comments or response videos for any/all of the stories, and I’ll pick my personal favourite as well. The only prize will be honour, but since you can’t buy that it is priceless!

Sign up for the FaceBook Group

Follow @TicckleTuesday on Twitter

See the official announcement via @ticckle

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#flashfridayfic – Ascension a 75 word story

Friday Fiction #34 entry here if you don’t want to look at the original entry.
http://flashfriday.wordpress.com/2013/07/26/flash-friday-34/comment-page-1/#comment-2991

Angelo only ever did the upward journey, then returned to the terminus. Not everyone would board the cable car. On the way up they would press faces to windows, straining to see their destination. Not everyone would get off at the top. Those headed back down would not press their faces to the glass. The remaining passengers knew where they were going. By the time Nick boarded for the downward trip they would be screaming.

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#finishthatthought – “Doomsday… Check!”

Alissa Leonard has created the Finish That Thought” Flash Fiction compo, which usually provides an opening line and some ‘special challenge’ words to include, and must be less than 500 words. This week’s compo opening line was “One minute remained on the timer.” and the special challenge words were: twin[s], doctor[s], and luminescent[scence].

Here is my story, if you don’t want to see it posted in its original place:

Doomsday… Check!

by Dr. Mike Reddy (@doctormikereddy) [272 words]

One minute remained on the timer.

“Bishop to Queen’s Knight Four. Check.”

The US President gently switched the ticking to the other side of the table. The left hand clock still had four, maybe five minutes before the minute hand would let the metal flag fall. Under the dim lights, the twin luminescent dials glowed ominously, as the Soviet Premier’s doctor fussed over him.

“Nyet, nyet!” the most powerful man in the World said, with an impatient wave. “Queen takes Bishop. I am surprised at you.” He started the right hand clock again.

“I like living close to the edge, Comrade. Knight to King’s Bishop Three. Check.”

Still time. Still a tiny sliver of the hand holding up the red flag.

“Ahh… Bishop takes knight. You are being kind to me, I think.” The second hand started its slow sweep again, like Death’s Scythe reaping.

“Rook to King eight. Check.” Only mere seconds must remain. With every tick of the Premier’s clock, the President’s flag bounced a little. The most powerful man of the Free World willed it to stay up just a little longer.

The Premier laid his hand on the chess clock, pausing both clocks. “I see now the game you are playing. Each sacrifice. Each attack. Each loss. All meaningless. All done just to…” he searched for the right words.

“…to keep the Red Flag flying!”

The Premier slapped the table, spilling both his vodka and the President’s Jack Daniels.

“And so… we talk disarmament, yes?”

The President looked at both clocks, then smiled. His opponent had not noticed the red flag had fallen.

“I think we have time.”

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#fivesentencefiction – Limitless

Lillie McFerrin hosts a Five Sentence Fiction competition on her blog. This week’s theme is Limitless.

Here is my entry:

Tiredness was to blame for the accident, but Paul Berry’s helmet reduced his injury to mere concussion as he left the plane for the last time.

The 500th consecutive jump would have given Berry a world record, if only he had fallen down instead of up.

Paul couldn’t believe it when he woke floating on a cloud, standing in the dock accused of breaking the Law of Gravity.

The surreal trial ended, given the overwhelming evidence against him, with the judge donning the black cap.

So, when Berry woke up the second time, sentence was quickly served.

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Five Sentence Fiction – Wisdom

Lillie McFerrin hosts a Five Sentence Fiction competition on her blog. This week’s theme is Wisdom.

Here is my first ever attempt at one:

Who would have thought a dentist, all dentists in fact, would be the centre of the World’s largest Satanic conspiracy?

It’s safe to tell you, now you are restrained and the anaesthetic is working, so there is no point in struggling.

You see, God does nothing without a purpose, including giving you a set of apparently useless teeth, seats for your soul.

I simply extract them, hand them over to this useful little demon here, and you won’t even remember a thing.

They’re not called Wisdom Teeth for nothing, you know…

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Just a reminder

Just a reminder that my main blog has moved. I reblog here, but mostly I write at doctormikereddy.com

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Flash! Friday # 33

Done my first ever #flashfriday competition entry 🙂

Flash! Friday

SATURDAY UPDATE: Unavoidable events mean results this round will not be posted until Sunday. Apologies, and many thanks for your patience.

CLOSED!!! but don’t cry–so many wondrous stories to read & chat about! Results will post Saturday afternoon ET. Thanks for coming out. See you next week!

Some say the world will end in fire,
Some say in ice.
From what I’ve tasted of desire
I hold with those who favor fire.
But if it had to perish twice,
I think I know enough of hate
To say that for destruction ice
Is also great
And would suffice.

Robert Frost, 1920

Don’t let the introductory poem throw you off: today’s challenge isn’t about the end of the world (unless you want it to be, of course!), but rather about the tension of opposites. Fire and ice are both beautiful, destructive, and at opposite ends of the thermometer. And ohhhh…

View original post 313 more words

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HexStatic – A #1GAM #onegameamonth tile laying strategy game for 1-3 players

Introduction
HexStatic is a tile-laying puzzle strategy game of Red Green and Blue. Players attempt to make loops and lines by selectively laying tiles to form their own structures while blocking those of the other players. But first you need to fight for the right to own a colour in the first place! Will you rush in early, or play a waiting game of blocking?

What you will need?
Scissors (optional), a Printer, paper and/or thin card, or blank Hex tiles.

Print out the PDF file (link below) and paste on to thin card, or use red, green and blue pens (or colours of your own choice) to create your own pieces using purchased blank hex tiles.

How to play with 2 or 3 players
All the tiles except the nexus tiles (tiles where all three colours are end points) are turned over and shuffled.
[Insert picture of Nexus tiles]

Players select 6 tiles randomly, which they can look at but must keep secret from the other . Then the starting player chooses one of the nexus tiles to play first, and the rest are shuffled among the remaining face down tiles. Who gets to be starting player? The last winner of the game, or you can choose randomly. This ends the starting player’s first turn.

Then play commences in a clockwise direction. Each turn, players choose one of their six tiles to lay, where lines of the same colour always line up on all connected sides. Once played, a replacement tile is randomly chosen from the remaining face down tiles. If a tile could not be played, or the player chooses not to lay a tile, one tile is discarded for a random replacement then the remaining face down tiles are shuffled.

When the first structure is completed, either by having a line finished with two end tiles or by creating a self-contained loop, the successful player is assigned that colour for the rest of the game. Similarly for the second player to complete a structure. In a 3 player game, the remaining colour is allocated to the final player. In a two player game the last colour counts as neutral.

Play continues until no more players are able to lay legal tiles. If all players agree, play can be suspended and remaining tiles turned over to confirm no legal moves remain. If there are tiles that can be laid, play continues in the same order, but with all tiles being available to each player in turn order until legal moves are exhausted.

Scoring can be done continuously during play or at the end of the game, as follows:

  1. Loops – count the number of tiles in a loop when completed and multiply by 4. So, a loop of 3 (the smallest possible) scores 12 points.
  2. Lines – count the number of tiles including the two end tiles when a line is completed, and multiply by 2. So, a completed line can be as short as 2 (only two end tiles), which would score 4, but could be significantly longer!
  3. Fragments – lines that have one end tile only are scored by counting the number of connected tiles, excluding the end tile. This should only happen at the end of the game.
  4. Connected tiles – Fragments that don’t have at least one end tile are NOT counted unless there is a tie with scoring for Loops, Lines and Fragments. This should only happen if there is a draw at the end of the game.

How to play a Single Player Game
Set up is the same as for multiplayer, in that 6 tiles are chosen randomly from shuffled face down tiles, excluding the nexus tiles (those consisting solely of line ends), a nexus tile is chosen and played, with the rest being shuffled into the remaining tiles.

Then play proceeds with laying a tile then taking another (or swapping a new tile for an old one and shuffling) until there are no more legal moves possible; confirmation of this may require all remaining tiles being turned over, at which point but the player has effectively given up placing any more tiles and scoring begins.

Scoring for single player games is the same as for multiplayer games, but all colours are counted and only loops and lines score. The aim of single player is to get a new high score, or beat other player’s best scores.

Notes
For a commercial version of this, I would imagine pieces similar to those for Hive; chunky hexagonal tiles with raised grooves. Ideally, I would have coloured lines of different types – dashed, thin and thick lines – to allow colourblind or visually impaired players to have an accessible version. If you’d like to publish this game, please contact me, provided you agree that this Print and Play version is allowed to remain in the Public Domain indefinitely.

Print and Play Files
To come later today. Apologies, I can’t get a decent upload connection right now.

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Pixeliction – A #1GAM #onegameamonth quick game for Artists and Retro Fans

Introduction
This is a quick “gamers’ game” especially for retro fans and artists. Pixeliction is Pixel art version of Pictionary. If you don’t have that game, or got tired and gave it away, don’t worry: it’s usually available very cheaply at charity/thrift shops or you can use this online Pictionary Word Generator to get the words.
What do I need?
A copy of Pictionary, the word generator linked above, or paper and pens and (possibly) a dictionary.
An Othello/Reversi board
How to play
Simple, instead of drawing to give clues to the word, you use black and white counters or a blank space to build an 8×8 pixel image on the board. Pixel art is dying, and this game is a way to reinvigorate the form, as well as to give players an appreciation of how hard it is to create sprites.
Options
You could use coloured counters to allow more colours, or go for 16×16 grids, but this will mean it will take longer to create an image; patience needed.

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