Tag Archives: P.A.C.O.

P.A.C.O. (Push Avoid Combat Oppose) – A G*M*S Magazine Board Game

Inspiration The initial challenge came from idle discussion with Paco, host of the G*M*S Magazine podcast, where we talked about rapid prototyping. I suggested that it should be possible to design a game during the podcast, so firstly, I decided … Continue reading

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